Saren Stages Mod for Mass Effect 1

This is a texture, materials, and mesh mod for the character Saren from 2007's Mass Effect 1 and 2020's Mass Effect LE. I wanted to resolve some visuals that were inconsistent with the story by integrating some concepts from artists in production of the game that never made it into the game. Basically Saren has progressive transformations as he becomes more indoctrinated. These are loosely addressed in the dialogue, but the fact remained that when you meet him he looks like a mutated bloody villain (highly suspect) when dialogue would suggest that it should have been visually ambiguous to his villainess/corruption, based on characters reaction to him. This mod aims resolves that by having him change throughout the game in-line with the story.

Concepts used for reference:
https://www.videogamesartwork.com/games/mass-effect/saren-arterius-concept (I believe it's Matt Rhodes concept art)
https://www.pinterest.com/pin/520939881878914196/ (cover art of "Mass Effect: Revelation")

Modded in-game models and textures. Both options posed and rendered in Blender Eevee

Modded in-game models and textures. Both options posed and rendered in Blender Eevee

In-game results original trilogy 2008

Saren Stages Mod for LE 2021

Implant stage variant updates to see Saren without mechanical face implants (Initial Stage)

Implant stage variant updates to see Saren without mechanical face implants (Initial Stage)

Implant stage variant updates to see Saren without mechanical face implants but with eyes (second stage)

Implant stage variant updates to see Saren without mechanical face implants but with eyes (second stage)

full implants (final stage)

full implants (final stage)

different eye options for no implants version

different eye options for no implants version