Christopher Anderson
Asset Lead/Unity Tech Artist @Nurture
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3D Personal
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3D Personal
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Character Game Asset Development
Non-Character Game Asset Development
Shaders and VFX
3D Personal Practice and Fan Art
Video Game Mods
Mononoke Cel Shading Test
Trailer work for The Directorate by Madowl Games
Custom Toon/Anime Shader
Explosion and Weapons Effects work for Smash Track Drifters
Weather, Reflection, and Track Effects: Smash Track Drifters work
Smash Track Drifters: Car Paint Wrap Skin and Color Customization
Furry Mole Custom lit Fur Shader using vertex shelling and custom fresnel effcts
Fur implementation for Mobile using Blender and Unity
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